| 1863 | } |
| 1864 | |
| 1865 | bool idGameEditExt::ThreadIsDoneProcessing(const idThread* thread) const |
| 1866 | { |
| 1867 | return const_cast<idThread*>(thread)->IsDoneProcessing(); |
| 1868 | } |
| 1869 | |
| 1870 | bool idGameEditExt::ThreadIsWaiting(const idThread* thread) const |
| 1871 | { |
nothing calls this directly
no test coverage detected