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hub / github.com/dhewm/dhewm3 / Restart

Method Restart

neo/game/script/Script_Program.cpp:2133–2167  ·  view source on GitHub ↗

============== idProgram::Restart Restores all variables to their initial value ============== */

Source from the content-addressed store, hash-verified

2131==============
2132*/
2133void idProgram::Restart( void ) {
2134 int i;
2135
2136 idThread::Restart();
2137
2138 //
2139 // since there may have been a script loaded by the map or the user may
2140 // have typed "script" from the console, free up any types and vardefs that
2141 // have been allocated after the initial startup
2142 //
2143 for( i = top_types; i < types.Num(); i++ ) {
2144 delete types[ i ];
2145 }
2146 types.SetNum( top_types, false );
2147
2148 for( i = top_defs; i < varDefs.Num(); i++ ) {
2149 delete varDefs[ i ];
2150 }
2151 varDefs.SetNum( top_defs, false );
2152
2153 for( i = top_functions; i < functions.Num(); i++ ) {
2154 functions[ i ].Clear();
2155 }
2156 functions.SetNum( top_functions );
2157
2158 statements.SetNum( top_statements );
2159 fileList.SetNum( top_files, false );
2160 filename.Clear();
2161
2162 // reset the variables to their default values
2163 numVariables = variableDefaults.Num();
2164 for( i = 0; i < numVariables; i++ ) {
2165 variables[ i ] = variableDefaults[ i ];
2166 }
2167}
2168
2169/*
2170================

Callers

nothing calls this directly

Calls 3

NumMethod · 0.45
SetNumMethod · 0.45
ClearMethod · 0.45

Tested by

no test coverage detected