| 1928 | } |
| 1929 | |
| 1930 | const char* idGameEditExt::ThreadGetName(const idThread* thread) const |
| 1931 | { |
| 1932 | return const_cast<idThread*>(thread)->GetThreadName(); |
| 1933 | } |
| 1934 | |
| 1935 | int idGameEditExt::GetTotalScriptThreads() const |
| 1936 | { |
nothing calls this directly
no test coverage detected