=============== idItemTeam::LoadScript =============== */
| 777 | =============== |
| 778 | */ |
| 779 | function_t * idItemTeam::LoadScript( const char * script ) { |
| 780 | function_t * function = NULL; |
| 781 | idStr funcname = spawnArgs.GetString( script, "" ); |
| 782 | if ( funcname.Length() ) { |
| 783 | function = gameLocal.program.FindFunction( funcname ); |
| 784 | if ( function == NULL ) { |
| 785 | #ifdef _DEBUG |
| 786 | gameLocal.Warning( "idItemTeam '%s' at (%s) calls unknown function '%s'", name.c_str(), GetPhysics()->GetOrigin().ToString(0), funcname.c_str() ); |
| 787 | #endif |
| 788 | } |
| 789 | } |
| 790 | return function; |
| 791 | } |
| 792 | |
| 793 | |
| 794 | /* |