Rotates a specified point by strike (phi) and dip (theta) angles. Uses specified cosines (cp and ct) and sines (sp and st) of those angles. The order of transformation is (1) rotate around axis x3 by dip angle (2) rotate around axis x1 by strike angle Returns the coordinates of the rotated point.
(
float cp, float sp, float ct, float st, float[] x)
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