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github.com/dfranx/ShaderDebugger
/ m_isInvalid
Method
m_isInvalid
src/Texture.cpp:105–108 ·
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Source
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103
WrapV = Wrap::Repeat;
104
}
105
bool Texture::m_isInvalid()
106
{
107
return Width <= 0 || Height <= 0 || Depth <= 0 || MipmapLevels <= 0 || Data == nullptr;
108
}
109
}
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no test coverage detected