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hub / github.com/dfranx/ShaderDebugger / Texture

Method Texture

src/Texture.cpp:7–16  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

5namespace sd
6{
7 Texture::Texture()
8 {
9 Data = nullptr;
10 Width = Height = Depth = 0;
11 MipmapLevels = 0;
12 MinFilter = Filter::Nearest;
13 MagFilter = Filter::Nearest;
14 WrapU = Wrap::Repeat;
15 WrapV = Wrap::Repeat;
16 }
17 Texture::~Texture()
18 {
19 m_cleanup();

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected