| 388 | } |
| 389 | |
| 390 | Function ShaderDebugger::m_getFunctionInfo(const std::string& fname) |
| 391 | { |
| 392 | const auto& funcs = m_compiler->GetFunctions(); |
| 393 | for (const auto& func : funcs) { |
| 394 | if (func.Name == fname) |
| 395 | return func; |
| 396 | } |
| 397 | |
| 398 | return { 0, "", {} }; |
| 399 | } |
| 400 | void ShaderDebugger::m_clear() |
| 401 | { |
| 402 | if (m_compiler != nullptr) |
nothing calls this directly
no outgoing calls
no test coverage detected