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hub / github.com/dfranx/ShaderDebugger / HasBreakpoint

Method HasBreakpoint

src/ShaderDebugger.cpp:181–187  ·  view source on GitHub ↗

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179 }
180 }
181 bool ShaderDebugger::HasBreakpoint(int line)
182 {
183 for (int i = 0; i < m_breakpoints.size(); i++)
184 if (m_breakpoints[i].Line == line)
185 return true;
186 return false;
187 }
188 bool ShaderDebugger::Continue()
189 {
190 while (Step()) {

Callers

nothing calls this directly

Calls 1

sizeMethod · 0.80

Tested by

no test coverage detected