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hub / github.com/dfranx/ShaderDebugger / GetCurrentFunctionLocals

Method GetCurrentFunctionLocals

src/ShaderDebugger.cpp:137–143  ·  view source on GitHub ↗

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135 return ret;
136 }
137 std::vector<std::string> ShaderDebugger::GetCurrentFunctionLocals()
138 {
139 std::string curFunc = GetCurrentFunction();
140 if (curFunc.size() == 0)
141 return std::vector<std::string>();
142 return m_compiler->GetLocals(curFunc);
143 }
144 bv_variable* ShaderDebugger::GetLocalValue(const std::string& varname)
145 {
146 bv_scope* scope = m_stepper->scope;

Callers

nothing calls this directly

Calls 1

sizeMethod · 0.80

Tested by

no test coverage detected