| 153 | } |
| 154 | |
| 155 | void GLSLCompiler::translateUIntConstant(glsl::astUIntConstant *expression) { |
| 156 | m_gen.Function.PushStack((int)expression->value); |
| 157 | } |
| 158 | |
| 159 | void GLSLCompiler::translateFloatConstant(glsl::astFloatConstant *expression) { |
| 160 | m_gen.Function.PushStack((float)expression->value); |
nothing calls this directly
no outgoing calls
no test coverage detected