| 196 | } |
| 197 | |
| 198 | void GLSLCompiler::translateMemory(int memory) { |
| 199 | // TODO |
| 200 | if (memory & glsl::kCoherent) {} |
| 201 | if (memory & glsl::kVolatile) {} |
| 202 | if (memory & glsl::kRestrict) {} |
| 203 | if (memory & glsl::kReadOnly) {} |
| 204 | if (memory & glsl::kWriteOnly) {} |
| 205 | } |
| 206 | |
| 207 | void GLSLCompiler::translatePrecision(int precision) { |
| 208 | // TODO |
nothing calls this directly
no outgoing calls
no test coverage detected