| 157 | } |
| 158 | |
| 159 | void GLSLCompiler::translateFloatConstant(glsl::astFloatConstant *expression) { |
| 160 | m_gen.Function.PushStack((float)expression->value); |
| 161 | } |
| 162 | |
| 163 | void GLSLCompiler::translateDoubleConstant(glsl::astDoubleConstant *expression) { |
| 164 | m_gen.Function.PushStack((float)expression->value); // TODO: double? |
nothing calls this directly
no outgoing calls
no test coverage detected