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hub / github.com/dfranx/ShaderDebugger / ~Object

Method ~Object

libs/wgtcc/ast.h:601–601  ·  view source on GitHub ↗

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599 unsigned char bitFieldBegin = 0,
600 unsigned char bitFieldWidth = 0);
601 ~Object() {}
602 virtual void Accept(Visitor* v);
603 virtual Object* ToObject() { return this; }
604 virtual bool IsLVal() {

Callers

nothing calls this directly

Calls

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Tested by

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