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hub / github.com/dfranx/ShaderDebugger / GetCurrentLine

Method GetCurrentLine

inc/ShaderDebugger/ShaderDebugger.h:82–82  ·  view source on GitHub ↗

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80 std::vector<std::string> GetCurrentFunctionLocals();
81 bv_variable* GetLocalValue(const std::string& varname);
82 int GetCurrentLine() { return m_prog->current_line; }
83 void Jump(int line);
84 bool Continue();
85 bool Step();

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected