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hub / github.com/dfranx/ShaderDebugger / lib_glsl_textureSamples

Function lib_glsl_textureSamples

src/GLSLLibrary.cpp:1270–1274  ·  view source on GitHub ↗

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1268 return Common::create_float2(prog);
1269 }
1270 bv_variable lib_glsl_textureSamples(bv_program* prog, u8 count, bv_variable* args)
1271 {
1272 /* TODO */
1273 return bv_variable_create_int(1);
1274 }
1275 bv_variable lib_glsl_textureSize(bv_program* prog, u8 count, bv_variable* args)
1276 {
1277 if (count >= 2) {

Callers

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