| 10 | class ObjectPreviewUI : public UIView { |
| 11 | public: |
| 12 | ObjectPreviewUI(GUIManager* ui, ed::InterfaceManager* objects, const std::string& name = "", bool visible = true) |
| 13 | : UIView(ui, objects, name, visible) |
| 14 | { |
| 15 | m_cubePrev.Init(256, 192); |
| 16 | m_tex3DPrev.Init(); |
| 17 | m_curHoveredItem = -1; |
| 18 | m_initRowSize = false; |
| 19 | m_saveObject = nullptr; |
| 20 | } |
| 21 | ~ObjectPreviewUI() { } |
| 22 | |
| 23 | virtual void OnEvent(const SDL_Event& e); |