| 324 | DefaultState::Bind(); |
| 325 | } |
| 326 | void DebugGeometryOutputUI::OnEvent(const SDL_Event& e) |
| 327 | { |
| 328 | if (e.type == SDL_MOUSEBUTTONDOWN) |
| 329 | m_mouseContact = ImVec2(e.button.x, e.button.y); |
| 330 | } |
| 331 | void DebugGeometryOutputUI::Update(float delta) |
| 332 | { |
| 333 | // update VBOs |
nothing calls this directly
no outgoing calls
no test coverage detected