| 353 | m_regionEndY = endY; |
| 354 | } |
| 355 | void FrameAnalysis::SetBreakpoints(const std::vector<const dbg::Breakpoint*>& breakpoints, const std::vector<glm::vec3>& bkptColors, const std::vector<const char*>& bkptPaths) |
| 356 | { |
| 357 | m_cleanBreakpoints(); |
| 358 | |
| 359 | m_breakpoint.resize(breakpoints.size()); |
| 360 | for (int i = 0; i < m_breakpoint.size(); i++) { |
| 361 | m_breakpoint[i].Breakpoint = breakpoints[i]; |
| 362 | m_breakpoint[i].Color = bkptColors[i]; |
| 363 | m_breakpoint[i].PSPath = bkptPaths[i]; |
| 364 | |
| 365 | m_breakpoint[i].VM = nullptr; |
| 366 | m_breakpoint[i].Shader = nullptr; |
| 367 | } |
| 368 | m_hasBreakpoints = m_breakpoint.size() > 0; |
| 369 | } |
| 370 | |
| 371 | void FrameAnalysis::RenderPass(PipelineItem* pass) |
| 372 | { |
no test coverage detected