| 2730 | } |
| 2731 | |
| 2732 | void DebugInformation::SyncWorkgroup() |
| 2733 | { |
| 2734 | if (m_workgroup) |
| 2735 | for (int i = 0; i < m_shader->local_size_x * m_shader->local_size_y * m_shader->local_size_z; i++) |
| 2736 | if (m_workgroup[i]) |
| 2737 | spvm_state_jump_to_instruction(m_workgroup[i], m_vm->instruction_count); |
| 2738 | } |
| 2739 | void DebugInformation::EmitVertex(const glm::vec4& position) |
| 2740 | { |
| 2741 | if (m_pixel == nullptr) |