| 4 | |
| 5 | namespace ed { |
| 6 | EditorEngine::EditorEngine(SDL_Window* wnd, SDL_GLContext* gl) |
| 7 | : m_ui(&m_interface, wnd, gl) |
| 8 | , m_interface(&m_ui) |
| 9 | { |
| 10 | } |
| 11 | void EditorEngine::Create() |
| 12 | { |
| 13 | m_ui.LoadSettings(); |
nothing calls this directly
no outgoing calls
no test coverage detected