| 84 | } |
| 85 | |
| 86 | static void gfxPresentFramebuffer(gfxScreen_t screen, u8 id, bool hasStereo) |
| 87 | { |
| 88 | u32 stride = GSP_SCREEN_WIDTH*gspGetBytesPerPixel(gfxFramebufferFormats[screen]); |
| 89 | u32 mode = gfxFramebufferFormats[screen]; |
| 90 | |
| 91 | const u8 *fb_a, *fb_b; |
| 92 | if (screen == GFX_TOP) |
| 93 | { |
| 94 | fb_a = gfxTopFramebuffers[id]; |
| 95 | switch (gfxTopMode) |
| 96 | { |
| 97 | default: |
| 98 | case MODE_2D: |
| 99 | mode |= BIT(6); |
| 100 | fb_b = fb_a; |
| 101 | break; |
| 102 | case MODE_3D: |
| 103 | mode |= BIT(5); |
| 104 | fb_b = hasStereo ? (fb_a + gfxTopFramebufferMaxSize/2) : fb_a; |
| 105 | break; |
| 106 | case MODE_WIDE: |
| 107 | fb_b = fb_a; |
| 108 | break; |
| 109 | } |
| 110 | } |
| 111 | else |
| 112 | { |
| 113 | fb_a = gfxBottomFramebuffers[id]; |
| 114 | fb_b = fb_a; |
| 115 | } |
| 116 | |
| 117 | if (!gfxIsVram) |
| 118 | mode |= 1<<8; |
| 119 | else |
| 120 | mode |= 3<<8; |
| 121 | |
| 122 | gspPresentBuffer(screen, id, fb_a, fb_b, stride, mode); |
| 123 | } |
| 124 | |
| 125 | void gfxInit(GSPGPU_FramebufferFormat topFormat, GSPGPU_FramebufferFormat bottomFormat, bool vrambuffers) |
| 126 | { |
no test coverage detected