| 192 | } |
| 193 | |
| 194 | void backgroundUpdate(void) |
| 195 | { |
| 196 | u32 i, j; |
| 197 | u32 frames = drawingGetFrames(); |
| 198 | u32 kDown = hidKeysDown(); |
| 199 | |
| 200 | wifiStatus = osGetWifiStrength(); |
| 201 | PTMU_GetBatteryLevel(&batteryLevel); |
| 202 | PTMU_GetBatteryChargeState(&charging); |
| 203 | |
| 204 | u64 timeInSeconds = osGetTime() / 1000; |
| 205 | u64 dayTime = timeInSeconds % SECONDS_IN_DAY; |
| 206 | u8 hour = dayTime / SECONDS_IN_HOUR; |
| 207 | u8 min = (dayTime % SECONDS_IN_HOUR) / SECONDS_IN_MINUTE; |
| 208 | u8 seconds = dayTime % SECONDS_IN_MINUTE; |
| 209 | sprintf(timeString, "%02d:%02d:%02d", hour, min, seconds); |
| 210 | #ifdef DBGSTRING |
| 211 | sprintf(dbgString, "fs:%lu gpu: %.2f%% cpu: %.2f%%", frames, C3D_GetDrawingTime()*6, C3D_GetProcessingTime()*6); |
| 212 | #endif |
| 213 | |
| 214 | if (kDown & (KEY_LEFT|KEY_RIGHT)) |
| 215 | waveDisturb(WAVE_HEIGHT); |
| 216 | else if (kDown & (KEY_UP|KEY_DOWN)) |
| 217 | waveDisturb(WAVE_HEIGHT*0.5f); |
| 218 | |
| 219 | // Update graphical effects |
| 220 | for (j = frames; j; j --) |
| 221 | { |
| 222 | waveUpdate(); |
| 223 | for (i = 0; i < BUBBLE_COUNT; i ++) |
| 224 | bubbleUpdate(&bubbles[i]); |
| 225 | } |
| 226 | |
| 227 | // Update logo |
| 228 | if (logoImg == images_logo2_idx) |
| 229 | logoPosX += frames/64.0f; |
| 230 | logoPosY -= frames/192.0f; |
| 231 | if (checkLogoAdv(kDown)) |
| 232 | logoImg = images_logo2_idx; |
| 233 | } |
| 234 | |
| 235 | void bubbleDraw(bubble_t* bubble, float top, float iod) |
| 236 | { |
nothing calls this directly
no test coverage detected