| 57 | } |
| 58 | |
| 59 | void textSetColor(u32 color) |
| 60 | { |
| 61 | C3D_TexEnv* env = C3D_GetTexEnv(0); |
| 62 | C3D_TexEnvSrc(env, C3D_RGB, GPU_CONSTANT, 0, 0); |
| 63 | C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0, GPU_CONSTANT, 0); |
| 64 | C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE); |
| 65 | C3D_TexEnvFunc(env, C3D_Alpha, GPU_MODULATE); |
| 66 | C3D_TexEnvColor(env, color); |
| 67 | } |
| 68 | |
| 69 | static inline float maxf(float a, float b) |
| 70 | { |
no outgoing calls
no test coverage detected