| 166 | } |
| 167 | |
| 168 | void drawingWithVertexColor(void) |
| 169 | { |
| 170 | C3D_TexEnv* env = C3D_GetTexEnv(0); |
| 171 | C3D_TexEnvSrc(env, C3D_Both, GPU_PRIMARY_COLOR, 0, 0); |
| 172 | C3D_TexEnvFunc(env, C3D_Both, GPU_REPLACE); |
| 173 | } |
| 174 | |
| 175 | void drawingWithColor(u32 color) |
| 176 | { |