| 46 | export const options = buildOptions(); |
| 47 | |
| 48 | function buildOptions() { |
| 49 | if (SCENARIO === "baseline") { |
| 50 | return { |
| 51 | scenarios: { |
| 52 | baseline: { |
| 53 | executor: "constant-vus", |
| 54 | vus: Number(__ENV.VUS || 100), |
| 55 | duration: __ENV.DURATION || "5m", |
| 56 | gracefulStop: "30s", |
| 57 | tags: { scenario: "baseline" }, |
| 58 | }, |
| 59 | }, |
| 60 | thresholds: dth("baseline"), |
| 61 | }; |
| 62 | } |
| 63 | |
| 64 | if (SCENARIO === "ramp") { |
| 65 | return { |
| 66 | scenarios: { |
| 67 | ramp: { |
| 68 | executor: "ramping-vus", |
| 69 | startVUs: Number(__ENV.START_VUS || 100), |
| 70 | stages: [ |
| 71 | { |
| 72 | duration: __ENV.STAGE1 || "5m", |
| 73 | target: Number(__ENV.VUS1 || 300), |
| 74 | }, |
| 75 | { |
| 76 | duration: __ENV.STAGE2 || "5m", |
| 77 | target: Number(__ENV.VUS2 || 600), |
| 78 | }, |
| 79 | { |
| 80 | duration: __ENV.STAGE3 || "5m", |
| 81 | target: Number(__ENV.VUS3 || 1000), |
| 82 | }, |
| 83 | ], |
| 84 | gracefulRampDown: "1m", |
| 85 | tags: { scenario: "ramp" }, |
| 86 | }, |
| 87 | }, |
| 88 | thresholds: dth("ramp"), |
| 89 | }; |
| 90 | } |
| 91 | |
| 92 | if (SCENARIO === "contention") { |
| 93 | return { |
| 94 | scenarios: { |
| 95 | contention_hot: { |
| 96 | executor: "constant-arrival-rate", |
| 97 | rate: HOT_RPS, |
| 98 | timeUnit: "1s", |
| 99 | duration: __ENV.DURATION || "5m", |
| 100 | preAllocatedVUs: Number(__ENV.VUS || 200), |
| 101 | maxVUs: Number(__ENV.MAX_VUS || 800), |
| 102 | tags: { scenario: "contention_hot" }, |
| 103 | exec: "hotTraffic", |
| 104 | }, |
| 105 | contention_random: { |