| 57 | } |
| 58 | |
| 59 | IEventQueueBuffer::Type MSWindowsEventQueueBuffer::getEvent(Event &event, uint32_t &dataID) |
| 60 | { |
| 61 | using enum IEventQueueBuffer::Type; |
| 62 | // NOTE: QS_ALLINPUT was replaced with m_supportedMessages. |
| 63 | // |
| 64 | // peek at messages first. waiting for QS_ALLINPUT will return |
| 65 | // if a message has been sent to our window but GetMessage will |
| 66 | // dispatch that message behind our backs and block. PeekMessage |
| 67 | // will also dispatch behind our backs but won't block. |
| 68 | if (!PeekMessage(&m_event, nullptr, 0, 0, PM_NOREMOVE) && !PeekMessage(&m_event, (HWND)-1, 0, 0, PM_NOREMOVE)) { |
| 69 | return Unknown; |
| 70 | } |
| 71 | |
| 72 | // BOOL. yeah, right. |
| 73 | BOOL result = GetMessage(&m_event, nullptr, 0, 0); |
| 74 | if (result == -1) { |
| 75 | return Unknown; |
| 76 | } else if (result == 0) { |
| 77 | event = Event(EventTypes::Quit); |
| 78 | return System; |
| 79 | } else if (m_daemonQuit != 0 && m_event.message == m_daemonQuit) { |
| 80 | event = Event(EventTypes::Quit); |
| 81 | return System; |
| 82 | } else if (m_event.message == m_userEvent) { |
| 83 | dataID = static_cast<uint32_t>(m_event.wParam); |
| 84 | return User; |
| 85 | } else { |
| 86 | event = Event(EventTypes::System, m_events->getSystemTarget(), &m_event); |
| 87 | return System; |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | bool MSWindowsEventQueueBuffer::addEvent(uint32_t dataID) |
| 92 | { |
nothing calls this directly
no test coverage detected