(GameImportsImpl gameImports)
| 116 | * =============== |
| 117 | */ |
| 118 | static void SV_ClearWorld(GameImportsImpl gameImports) { |
| 119 | gameImports.world.clearAreaNodes(); |
| 120 | SV_CreateAreaNode(0, gameImports.sv.models[1].mins, gameImports.sv.models[1].maxs, gameImports); |
| 121 | /* |
| 122 | * Com.p("areanodes:" + sv_numareanodes + " (sollten 32 sein)."); for |
| 123 | * (int n = 0; n < sv_numareanodes; n++) { Com.Printf( "|%3i|%2i|%8.2f |
| 124 | * |%8.2f|%8.2f|%8.2f| %8.2f|%8.2f|%8.2f|\n", new Vargs() .add(n) |
| 125 | * .add(sv_areanodes[n].axis) .add(sv_areanodes[n].dist) |
| 126 | * .add(sv_areanodes[n].mins_rst[0]) .add(sv_areanodes[n].mins_rst[1]) |
| 127 | * .add(sv_areanodes[n].mins_rst[2]) .add(sv_areanodes[n].maxs_rst[0]) |
| 128 | * .add(sv_areanodes[n].maxs_rst[1]) .add(sv_areanodes[n].maxs_rst[2])); } |
| 129 | */ |
| 130 | } |
| 131 | |
| 132 | /* |
| 133 | * =============== SV_UnlinkEdict =============== |
no test coverage detected