(List<String> args, GameImportsImpl gameImports, client_t client)
| 383 | * next server, ================== |
| 384 | */ |
| 385 | private static void SV_Nextserver_f(List<String> args, GameImportsImpl gameImports, client_t client) { |
| 386 | int spawnCount = args.size() >= 2 ? Lib.atoi(args.get(1)) : 0; |
| 387 | if (spawnCount != gameImports.spawncount) { |
| 388 | Com.DPrintf("Nextserver() from wrong level, from " + client.name + "\n"); |
| 389 | return; // leftover from last server |
| 390 | } |
| 391 | |
| 392 | Com.DPrintf("Nextserver() from " + client.name + "\n"); |
| 393 | SV_Nextserver(gameImports); |
| 394 | } |
| 395 | |
| 396 | } |
nothing calls this directly
no test coverage detected