SV_FixCheckBottom
(SubgameEntity ent)
| 978 | * |
| 979 | */ |
| 980 | private static void SV_FixCheckBottom(SubgameEntity ent) { |
| 981 | ent.flags |= GameDefines.FL_PARTIALGROUND; |
| 982 | } |
| 983 | |
| 984 | static void SV_NewChaseDir(SubgameEntity actor, SubgameEntity enemy, float dist, GameExportsImpl gameExports) { |
| 985 | float deltax, deltay; |