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hub / github.com/demoth/jake2 / SV_AddBlend

Method SV_AddBlend

game/src/main/java/jake2/game/PlayerView.java:408–421  ·  view source on GitHub ↗

Adds a blending effect to the clients view.

(float r, float g, float b, float a,
                                    float v_blend[])

Source from the content-addressed store, hash-verified

406 * Adds a blending effect to the clients view.
407 */
408 private static void SV_AddBlend(float r, float g, float b, float a,
409 float v_blend[]) {
410 float a2, a3;
411
412 if (a <= 0)
413 return;
414 a2 = v_blend[3] + (1 - v_blend[3]) * a; // new total alpha
415 a3 = v_blend[3] / a2; // fraction of color from old
416
417 v_blend[0] = v_blend[0] * a3 + r * (1 - a3);
418 v_blend[1] = v_blend[1] * a3 + g * (1 - a3);
419 v_blend[2] = v_blend[2] * a3 + b * (1 - a3);
420 v_blend[3] = a2;
421 }
422
423 /**
424 * Calculates the blending color according to the players environment.

Callers 1

SV_CalcBlendMethod · 0.95

Calls

no outgoing calls

Tested by

no test coverage detected