(GameExportsImpl gameExports)
| 620 | |
| 621 | |
| 622 | public static void InitBodyQue(GameExportsImpl gameExports) { |
| 623 | |
| 624 | gameExports.level.body_que = 0; |
| 625 | for (int i = 0; i < GameDefines.BODY_QUEUE_SIZE; i++) { |
| 626 | SubgameEntity ent = gameExports.G_Spawn(); |
| 627 | ent.classname = "bodyque"; |
| 628 | } |
| 629 | } |
| 630 | |
| 631 | public static void CopyToBodyQue(SubgameEntity ent, GameExportsImpl gameExports) { |
| 632 |