(SubgameEntity ent, GameExportsImpl gameExports)
| 629 | } |
| 630 | |
| 631 | public static void CopyToBodyQue(SubgameEntity ent, GameExportsImpl gameExports) { |
| 632 | |
| 633 | // grab a body que and cycle to the next one |
| 634 | int i = (int) gameExports.game.maxclients + gameExports.level.body_que + 1; |
| 635 | SubgameEntity body = gameExports.g_edicts[i]; |
| 636 | gameExports.level.body_que = (gameExports.level.body_que + 1) |
| 637 | % GameDefines.BODY_QUEUE_SIZE; |
| 638 | |
| 639 | // FIXME: send an effect on the removed body |
| 640 | |
| 641 | gameExports.gameImports.unlinkentity(ent); |
| 642 | |
| 643 | gameExports.gameImports.unlinkentity(body); |
| 644 | body.s = ent.s.getClone(); |
| 645 | |
| 646 | body.s.number = body.index; |
| 647 | |
| 648 | body.svflags = ent.svflags; |
| 649 | Math3D.VectorCopy(ent.mins, body.mins); |
| 650 | Math3D.VectorCopy(ent.maxs, body.maxs); |
| 651 | Math3D.VectorCopy(ent.absmin, body.absmin); |
| 652 | Math3D.VectorCopy(ent.absmax, body.absmax); |
| 653 | Math3D.VectorCopy(ent.size, body.size); |
| 654 | body.solid = ent.solid; |
| 655 | body.clipmask = ent.clipmask; |
| 656 | body.setOwner(ent.getOwner()); |
| 657 | body.movetype = ent.movetype; |
| 658 | |
| 659 | body.die = PlayerClient.body_die; |
| 660 | body.takedamage = Defines.DAMAGE_YES; |
| 661 | |
| 662 | gameExports.gameImports.linkentity(body); |
| 663 | } |
| 664 | |
| 665 | public static void respawn(SubgameEntity self, GameExportsImpl gameExports) { |
| 666 | if (gameExports.gameCvars.deathmatch.value != 0 || gameExports.gameCvars.coop.value != 0) { |
no test coverage detected