Updates the sound renderer according to the changes in the environment, called once each time through the main loop.
(float[] origin, float[] forward, float[] right, float[] up)
| 186 | * called once each time through the main loop. |
| 187 | */ |
| 188 | public static void Update(float[] origin, float[] forward, float[] right, float[] up) { |
| 189 | impl.Update(origin, forward, right, up); |
| 190 | } |
| 191 | |
| 192 | /** |
| 193 | * Cinematic streaming and voice over network. |