R_SetupFrame
()
| 637 | * R_SetupFrame |
| 638 | */ |
| 639 | void R_SetupFrame() { |
| 640 | r_framecount++; |
| 641 | |
| 642 | // build the transformation matrix for the given view angles |
| 643 | Math3D.VectorCopy(r_newrefdef.vieworg, r_origin); |
| 644 | |
| 645 | Math3D.AngleVectors(r_newrefdef.viewangles, vpn, vright, vup); |
| 646 | |
| 647 | // current viewcluster |
| 648 | mleaf_t leaf; |
| 649 | if ((r_newrefdef.rdflags & Defines.RDF_NOWORLDMODEL) == 0) { |
| 650 | r_oldviewcluster = r_viewcluster; |
| 651 | r_oldviewcluster2 = r_viewcluster2; |
| 652 | leaf = Mod_PointInLeaf(r_origin, r_worldmodel); |
| 653 | r_viewcluster = r_viewcluster2 = leaf.cluster; |
| 654 | |
| 655 | // check above and below so crossing solid water doesn't draw wrong |
| 656 | if (leaf.contents == 0) { // look down a bit |
| 657 | Math3D.VectorCopy(r_origin, temp); |
| 658 | temp[2] -= 16; |
| 659 | leaf = Mod_PointInLeaf(temp, r_worldmodel); |
| 660 | if ((leaf.contents & Defines.CONTENTS_SOLID) == 0 && (leaf.cluster != r_viewcluster2)) |
| 661 | r_viewcluster2 = leaf.cluster; |
| 662 | } |
| 663 | else { // look up a bit |
| 664 | Math3D.VectorCopy(r_origin, temp); |
| 665 | temp[2] += 16; |
| 666 | leaf = Mod_PointInLeaf(temp, r_worldmodel); |
| 667 | if ((leaf.contents & Defines.CONTENTS_SOLID) == 0 && (leaf.cluster != r_viewcluster2)) |
| 668 | r_viewcluster2 = leaf.cluster; |
| 669 | } |
| 670 | } |
| 671 | |
| 672 | for (int i = 0; i < 4; i++) |
| 673 | v_blend[i] = r_newrefdef.blend[i]; |
| 674 | |
| 675 | c_brush_polys = 0; |
| 676 | c_alias_polys = 0; |
| 677 | |
| 678 | // clear out the portion of the screen that the NOWORLDMODEL defines |
| 679 | if ((r_newrefdef.rdflags & Defines.RDF_NOWORLDMODEL) != 0) { |
| 680 | gl.glEnable(GL_SCISSOR_TEST); |
| 681 | gl.glClearColor(0.3f, 0.3f, 0.3f, 1.0f); |
| 682 | gl.glScissor( |
| 683 | r_newrefdef.x, |
| 684 | vid.getHeight() - r_newrefdef.height - r_newrefdef.y, |
| 685 | r_newrefdef.width, |
| 686 | r_newrefdef.height); |
| 687 | gl.glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 688 | gl.glClearColor(1.0f, 0.0f, 0.5f, 0.5f); |
| 689 | gl.glDisable(GL_SCISSOR_TEST); |
| 690 | } |
| 691 | } |
| 692 | |
| 693 | /** |
| 694 | * MYgluPerspective |
no test coverage detected