R_SetGL2D
()
| 884 | * R_SetGL2D |
| 885 | */ |
| 886 | void R_SetGL2D() { |
| 887 | // set 2D virtual screen size |
| 888 | gl.glViewport(0, 0, vid.getWidth(), vid.getHeight()); |
| 889 | gl.glMatrixMode(GL_PROJECTION); |
| 890 | gl.glLoadIdentity(); |
| 891 | gl.glOrtho(0, vid.getWidth(), vid.getHeight(), 0, -99999, 99999); |
| 892 | gl.glMatrixMode(GL_MODELVIEW); |
| 893 | gl.glLoadIdentity(); |
| 894 | gl.glDisable(GL_DEPTH_TEST); |
| 895 | gl.glDisable(GL_CULL_FACE); |
| 896 | gl.glDisable(GL_BLEND); |
| 897 | gl.glEnable(GL_ALPHA_TEST); |
| 898 | gl.glColor4f(1, 1, 1, 1); |
| 899 | } |
| 900 | |
| 901 | // stack variable |
| 902 | private final float[] light = { 0, 0, 0 }; |
no test coverage detected