(Object self)
| 2123 | } |
| 2124 | |
| 2125 | private static void LoadGameCallback(Object self) { |
| 2126 | menuaction_s a = (menuaction_s) self; |
| 2127 | |
| 2128 | if (m_savevalid[a.localdata[0]]) |
| 2129 | Cbuf.AddText("load save" + a.localdata[0] + "\n"); |
| 2130 | ForceMenuOff(); |
| 2131 | } |
| 2132 | |
| 2133 | private static void LoadGame_MenuInit() { |
| 2134 | int i; |
no test coverage detected