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Class DummyGL

client/src/main/java/jake2/client/render/opengl/DummyGL.java:8–320  ·  view source on GitHub ↗

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6import java.nio.IntBuffer;
7
8public class DummyGL implements QGL {
9
10 private static QGL self = new DummyGL();
11
12 private DummyGL() {
13 // singleton
14 }
15
16 public static QGL getInstance() {
17 return self;
18 }
19
20 public void glAlphaFunc(int func, float ref) {
21 // do nothing
22 }
23
24 public void glBegin(int mode) {
25 // do nothing
26 }
27
28 public void glBindTexture(int target, int texture) {
29 // do nothing
30 }
31
32 public void glBlendFunc(int sfactor, int dfactor) {
33 // do nothing
34 }
35
36 public void glClear(int mask) {
37 // do nothing
38 }
39
40 public void glClearColor(float red, float green, float blue, float alpha) {
41 // do nothing
42 }
43
44 public void glColor3f(float red, float green, float blue) {
45 // do nothing
46 }
47
48 public void glColor3ub(byte red, byte green, byte blue) {
49 // do nothing
50 }
51
52 public void glColor4f(float red, float green, float blue, float alpha) {
53 // do nothing
54 }
55
56 public void glColor4ub(byte red, byte green, byte blue, byte alpha) {
57 // do nothing
58 }
59
60 public void glColorPointer(int size, boolean unsigned, int stride,
61 ByteBuffer pointer) {
62 // do nothing
63 }
64
65 public void glColorPointer(int size, int stride, FloatBuffer pointer) {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected