| 87 | class dmRenderComputeTest : public RenderProgramTestBase {}; |
| 88 | |
| 89 | TEST_F(dmRenderMaterialTest, TestTags) |
| 90 | { |
| 91 | dmGraphics::ShaderDescBuilder shader_desc_builder; |
| 92 | shader_desc_builder.AddShader(dmGraphics::ShaderDesc::SHADER_TYPE_VERTEX, dmGraphics::ShaderDesc::LANGUAGE_GLSL_SM330, "foo", 3); |
| 93 | shader_desc_builder.AddShader(dmGraphics::ShaderDesc::SHADER_TYPE_FRAGMENT, dmGraphics::ShaderDesc::LANGUAGE_GLSL_SM330, "foo", 3); |
| 94 | |
| 95 | dmGraphics::ShaderDesc* shader_desc = shader_desc_builder.Get(); |
| 96 | |
| 97 | dmGraphics::HProgram program = dmGraphics::NewProgram(m_GraphicsContext, shader_desc, 0, 0); |
| 98 | dmRender::HMaterial material = dmRender::NewMaterial(m_RenderContext, program); |
| 99 | |
| 100 | dmhash_t tags[] = {dmHashString64("tag1"), dmHashString64("tag2")}; |
| 101 | dmRender::SetMaterialTags(material, DM_ARRAY_SIZE(tags), tags); |
| 102 | ASSERT_EQ(dmHashBuffer32(tags, DM_ARRAY_SIZE(tags)*sizeof(tags[0])), dmRender::GetMaterialTagListKey(material)); |
| 103 | |
| 104 | dmGraphics::DeleteProgram(m_GraphicsContext, program); |
| 105 | |
| 106 | dmRender::DeleteMaterial(m_RenderContext, material); |
| 107 | } |
| 108 | |
| 109 | TEST_F(dmRenderMaterialTest, TestMaterialConstants) |
| 110 | { |
nothing calls this directly
no test coverage detected