MCPcopy Create free account
hub / github.com/defold/defold / ReloadRenderScript

Function ReloadRenderScript

engine/render/src/render/render_script.cpp:3305–3309  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

3303 }
3304
3305 bool ReloadRenderScript(HRenderContext render_context, HRenderScript render_script, dmLuaDDF::LuaSource *source)
3306 {
3307 ClearRenderScript(render_context, render_script, false);
3308 return LoadRenderScript(render_context->m_RenderScriptContext.m_LuaState, source, render_script);
3309 }
3310
3311 static void ResetRenderScriptInstance(HRenderScriptInstance render_script_instance) {
3312 memset(render_script_instance, 0, sizeof(RenderScriptInstance));

Callers 2

TEST_FFunction · 0.85
ResRenderScriptRecreateFunction · 0.85

Calls 2

ClearRenderScriptFunction · 0.85
LoadRenderScriptFunction · 0.85

Tested by 1

TEST_FFunction · 0.68