| 110 | } |
| 111 | |
| 112 | static inline bool Vector3Equals(const dmVMath::Vector3& a, const dmVMath::Vector3& b) |
| 113 | { |
| 114 | const float eps = 1e-4f; |
| 115 | dmVMath::Vector3 diff = a - b; |
| 116 | float dist2 = dmVMath::LengthSqr(diff); |
| 117 | return dist2 <= eps * eps; |
| 118 | } |
| 119 | |
| 120 | void SetLightInstance(HRenderContext render_context, HLightInstance instance, dmVMath::Point3 position, dmVMath::Quat rotation) |
| 121 | { |
no test coverage detected