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hub / github.com/defold/defold / FinalizeLightData

Function FinalizeLightData

engine/render/src/render/light.cpp:341–347  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

339 }
340
341 void FinalizeLightData(HRenderContext render_context)
342 {
343 if (render_context->m_LightUniformBuffer)
344 {
345 dmGraphics::DeleteUniformBuffer(render_context->m_GraphicsContext, render_context->m_LightUniformBuffer);
346 }
347 }
348
349 struct LightBufferBindingCallbackContext
350 {

Callers 1

DeleteRenderContextFunction · 0.85

Calls 1

DeleteUniformBufferFunction · 0.85

Tested by

no test coverage detected