| 425 | } |
| 426 | |
| 427 | void ApplyComputeProgramLightBuffers(HRenderContext render_context, HComputeProgram compute_program) |
| 428 | { |
| 429 | if (!compute_program->m_HasLightBuffer) |
| 430 | { |
| 431 | return; |
| 432 | } |
| 433 | ApplyLightBufferForBinding(render_context, compute_program->m_LightBufferSet, compute_program->m_LightBufferBinding); |
| 434 | } |
| 435 | } |