| 553 | } |
| 554 | |
| 555 | void SetRotation(HParticleContext context, HInstance instance, const Quat& rotation) |
| 556 | { |
| 557 | Instance* i = GetInstance(context, instance); |
| 558 | if (!i) return; |
| 559 | i->m_WorldTransform.SetRotation(rotation); |
| 560 | } |
| 561 | |
| 562 | void SetScale(HParticleContext context, HInstance instance, float scale) |
| 563 | { |