| 129 | } |
| 130 | |
| 131 | static void DestroySkin(Skin* skin) |
| 132 | { |
| 133 | free((void*)skin->m_Name); |
| 134 | for (uint32_t i = 0; i < skin->m_Bones.Size(); ++i) |
| 135 | DestroyBone(&skin->m_Bones[i]); |
| 136 | skin->m_Bones.SetCapacity(0); |
| 137 | skin->m_BoneRemap.SetCapacity(0); |
| 138 | } |
| 139 | |
| 140 | static void DestroyNodeAnimation(NodeAnimation* node_animation) |
| 141 | { |
no test coverage detected