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github.com/defold/defold
/ DestroyNode
Function
DestroyNode
engine/modelc/src/modelimporter.cpp:118–122 ·
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Source
from the content-addressed store, hash-verified
116
}
117
118
static void DestroyNode(Node* node)
119
{
120
free((void*)node->m_Name);
121
node->m_Children.SetCapacity(0);
122
}
123
124
static void DestroyBone(Bone* bone)
125
{
Callers
1
ClearScene
Function · 0.85
Calls
2
free
Function · 0.85
SetCapacity
Method · 0.45
Tested by
no test coverage detected