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hub / github.com/defold/defold / DestroyNode

Function DestroyNode

engine/modelc/src/modelimporter.cpp:118–122  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

116}
117
118static void DestroyNode(Node* node)
119{
120 free((void*)node->m_Name);
121 node->m_Children.SetCapacity(0);
122}
123
124static void DestroyBone(Bone* bone)
125{

Callers 1

ClearSceneFunction · 0.85

Calls 2

freeFunction · 0.85
SetCapacityMethod · 0.45

Tested by

no test coverage detected