| 76 | } |
| 77 | |
| 78 | void Update(HContext context) |
| 79 | { |
| 80 | if (context->m_UnmappedGamepads.Size() && context->m_Binding) |
| 81 | { |
| 82 | context->m_UnmappedGamepads.Iterate<void>(MapGamePadCbk, context->m_Binding); |
| 83 | context->m_UnmappedGamepads.Clear(); |
| 84 | } |
| 85 | } |
| 86 | |
| 87 | void SetRepeat(HContext context, float delay, float interval) |
| 88 | { |