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hub / github.com/defold/defold / DeleteGamepadTrigger

Function DeleteGamepadTrigger

engine/input/src/input.cpp:284–292  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

282 }
283
284 static void DeleteGamepadTrigger(dmInputDDF::GamepadTrigger* triggers, uint32_t count)
285 {
286 for (uint32_t i = 0; i < count; ++i)
287 {
288 delete [] triggers[i].m_Action;
289 }
290
291 delete [] triggers;
292 }
293
294 void SetBinding(HBinding binding, dmInputDDF::InputBinding* ddf)
295 {

Callers 2

SetBindingFunction · 0.85
DeleteBindingFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected