| 98 | } |
| 99 | |
| 100 | bool GetGamepadUserId(HContext context, HGamepad gamepad, uint32_t* out) |
| 101 | { |
| 102 | #if defined(DM_PLATFORM_VENDOR) |
| 103 | return dmHID::GetPlatformGamepadUserId(context, gamepad, out); |
| 104 | #else |
| 105 | return false; |
| 106 | #endif |
| 107 | } |
| 108 | |
| 109 | void SetGamepadLayoutLegacy(HGamepad gamepad, bool legacy) |
| 110 | { |
no test coverage detected