| 1399 | } |
| 1400 | |
| 1401 | static void DynamicSetTextureData(dmGui::HScene scene, dmhash_t path_hash, uint32_t width, uint32_t height, dmImage::Type type, dmImage::CompressionType compression_type, const void* buffer, uint32_t buffer_size) |
| 1402 | { |
| 1403 | dmGuiScriptTest* self = (dmGuiScriptTest*) scene->m_UserData; |
| 1404 | self->m_DynamicTextures.Set(path_hash, width, height, type, buffer); |
| 1405 | } |
| 1406 | |
| 1407 | TEST_F(dmGuiScriptTest, TestRecreateDynamicTexture) |
| 1408 | { |